3D Virtuality Sketching

Sketches and working models are without a doubt one of the most widely used tools in the architect’s repertoire. In the early phases of the design process in particular, they represent an essential part of the exploration process. For the most part, however, sketching and model building are separate and sequential steps. This project examines how both media can be linked to each other more effectively so that the design process is more continuous and the transition between the two media more fluid. Using a multi-touch table with additional 3D real-time object recognition, a prototypical system was developed and realised as part of a research project in which an interactive 3D sketching tool was linked with a real 3D working model.

The CDP-Environment extended to support interactive Sketching on real models. An additional Touchscreen is connected to the Multitouch Table. This allows two views of the same scene: One is the top-down view on the Table, the other one is a perspective view of the same scene on the additional touchscreen. This constellation allows the user to draw directly in the scene based on GIS-Data and real models. In addition, the drawings are mapped perspectively correct to the real object.

 

Did you enjoy this blog post? If so, then why not:

Leave Comment | Subscribe To This Blog | Email Me

 

Bobby Parker
Hey there, thanks for visiting my online portfolio. My name is Bobby Parker and I’m a Minnesota based illustrator who specializes in photo-real architectural renderings, and I’m not afraid to turn my hand to animation if the job requires it. While growing up in Illinios I always had a childhood interest in drawing and artwork that has stayed with me throughout my career in architecture. I received my architectural education working for some of the most talented architects in Chicago. I’ve worked on a wide range of projects, and pride myself on the ability to deliver a valuable and visually-appealing end product, no matter what the scope. For me, it’s essential to achieve a balance between quality and speed. 24 years after working professionally, I am still combining the fundamentals of art with the most current industry technology, to create incredibly realistic 3D architectural renderings. I love what I do, and I hope that it shows in my portfolio. Please take a minute to visit my work page and drop me a message if you have any questions
www.bobby-parker.com
Previous
Previous

3M’s Projected Capacitive Multitouch Technology

Next
Next

The Secret of Animation