Paper is Flat

The essence of paper is flat, a dimensional plane. When possible, put your light source in a spot that helps accentuate the big plane changes of your model. This often means placing the light a little off to the side of the model. Angle the light source so either the light or the shadow shapes dominate your design. A 3-to-1 ratio is usually a safe bet.

Bobby Parker
Hey there, thanks for visiting my online portfolio. My name is Bobby Parker and I’m a Minnesota based illustrator who specializes in photo-real architectural renderings, and I’m not afraid to turn my hand to animation if the job requires it. While growing up in Illinios I always had a childhood interest in drawing and artwork that has stayed with me throughout my career in architecture. I received my architectural education working for some of the most talented architects in Chicago. I’ve worked on a wide range of projects, and pride myself on the ability to deliver a valuable and visually-appealing end product, no matter what the scope. For me, it’s essential to achieve a balance between quality and speed. 24 years after working professionally, I am still combining the fundamentals of art with the most current industry technology, to create incredibly realistic 3D architectural renderings. I love what I do, and I hope that it shows in my portfolio. Please take a minute to visit my work page and drop me a message if you have any questions
www.bobby-parker.com
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Architectural Drawings No Less Protectable Than Art

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Atmospheric Perspective