What Makes a Good Architectural Rendering?

Architectural Renderings is part science, part art. On the technical side, you need to understand software (most renderings stop here) Then there’s the creative side, of which composition forms a large part. Here, there are no absolutes, and the discussion is much more subjective.

That’s why the answer to the question of what makes a good architectural rendering? varies widely depending on who you ask. However, there are principles (not rules) you can follow that will greatly help you improve your architectural rendering. There are two questions to ask yourself whenever you create an architectural rendering. They are:

  1. ‘How do I make this rendering more interesting?’
  2. ‘What am I trying to communicate?’

When someone asks how to improve the composition of an architectural rendering, what they are really asking is how can they make it more interesting or dramatic to look at, and how can they communicate the mood of the scene, or the moment they wanted to capture, more effectively? The answers to these questions help determine how the architectural rendering should be composed.


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Bobby Parker
Hey there, thanks for visiting my online portfolio. My name is Bobby Parker and I’m a Minnesota based illustrator who specializes in photo-real architectural renderings, and I’m not afraid to turn my hand to animation if the job requires it. While growing up in Illinios I always had a childhood interest in drawing and artwork that has stayed with me throughout my career in architecture. I received my architectural education working for some of the most talented architects in Chicago. I’ve worked on a wide range of projects, and pride myself on the ability to deliver a valuable and visually-appealing end product, no matter what the scope. For me, it’s essential to achieve a balance between quality and speed. 24 years after working professionally, I am still combining the fundamentals of art with the most current industry technology, to create incredibly realistic 3D architectural renderings. I love what I do, and I hope that it shows in my portfolio. Please take a minute to visit my work page and drop me a message if you have any questions
www.bobby-parker.com
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Seeing Tonal Contrast in Your Rendering

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V-Ray Proxies and Large Scene Optimization