Help Move The Eye Around The Rendering.

While developing a rendering, an artist strives for interest by creating differences that emphasize the degrees of importance of its various parts. These differences result from compositional considerations - some features are emphasized, and others are subordinated. This creates both primary focal points and secondary areas of interest that help move the eye around the rendering.

Areas become dominant when they are emphasized by contrasts that make them stand out from the rest. Contrast draws attention like the spotlight in a dramatic production or crescendo in a musical piece. In general, the greater the contrast, the greater the emphasis and the more dominant the area becomes.

Renderings that neglect varying degrees of dominance seem to imply that everything is of equal importance, resulting in a confusing rendering that gives the viewer no direction and fails to communicate.

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Bobby Parker
Hey there, thanks for visiting my online portfolio. My name is Bobby Parker and I’m a Minnesota based illustrator who specializes in photo-real architectural renderings, and I’m not afraid to turn my hand to animation if the job requires it. While growing up in Illinios I always had a childhood interest in drawing and artwork that has stayed with me throughout my career in architecture. I received my architectural education working for some of the most talented architects in Chicago. I’ve worked on a wide range of projects, and pride myself on the ability to deliver a valuable and visually-appealing end product, no matter what the scope. For me, it’s essential to achieve a balance between quality and speed. 24 years after working professionally, I am still combining the fundamentals of art with the most current industry technology, to create incredibly realistic 3D architectural renderings. I love what I do, and I hope that it shows in my portfolio. Please take a minute to visit my work page and drop me a message if you have any questions
www.bobby-parker.com
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