Facing The Right (or Left) Way

Here's another way to expand your portfolio of successful renderings: When a person, animal, or vehicle is positioned fairly small in your rendering, make sure the subject moves into - not out of - the composition. This keeps the viewers attention directed to the main center area, rather than having the eye wander distractedly to the edge of the render and out of the picture.

Of course, as with any rule, there can be artfully stylish exceptions, and when a subject occupies a big part of the render, this guideline may not even apply. But, in general, when a subject moved or faces in one direction, leave room to breathe in front of the subject. Viewers will find this visually pleasing, as opposed to a more unsettling placement of a subject near a rendering border and facing toward that close edge of your rendering.

Your subject doesn't even need to be moving. Plus, this concept applies not only to human subjects but also to animals, cars, boats, and even statues. Other objects may have a front that "points" in a particular direction, such as when rendering a house or vehicle from the side. Likewise, a tree that leans, for instance, should tilt toward the middle of the scene.

Yes, this strategy is yet another thing to worry about when compositing a rendering. But, trust me. You'll soon get the hang of this concept of directing the movement toward the center of your rendering.

[2008-12-24] New Zealand__MG_6872.jpg

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Bobby Parker
Hey there, thanks for visiting my online portfolio. My name is Bobby Parker and I’m a Minnesota based illustrator who specializes in photo-real architectural renderings, and I’m not afraid to turn my hand to animation if the job requires it. While growing up in Illinios I always had a childhood interest in drawing and artwork that has stayed with me throughout my career in architecture. I received my architectural education working for some of the most talented architects in Chicago. I’ve worked on a wide range of projects, and pride myself on the ability to deliver a valuable and visually-appealing end product, no matter what the scope. For me, it’s essential to achieve a balance between quality and speed. 24 years after working professionally, I am still combining the fundamentals of art with the most current industry technology, to create incredibly realistic 3D architectural renderings. I love what I do, and I hope that it shows in my portfolio. Please take a minute to visit my work page and drop me a message if you have any questions
www.bobby-parker.com
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